Post edited 09:20 – 26. December 2010 by GambitRicky
Hi Koko,
game development is an extremely hard topic so I am afraid that there is no tutorial covering this.
The Borg World Server solves many important tasks for you like networking, messaging, account authentication but the rest is up on the developers to implement.
A world server is a process which runs constantly, it loads a custom made WSE (world server extension) DLL holding the actual game logic – which you and your team must implement. You can download the complete source and check how the Mages & Mercenaries WSE is implemented.
To start the server you must first have the DB in place. The DB holds information like ports, full path to the WSE and all other parameters the World Server needs!
Once your DB is configured and running you can simply load the world server inside VS and start it. The Borg Server contains a World Server Project, a WSE for the M&M RPG (needs its own DB for storing game data and players), a LogIn server (if used only) and a 3D game client application.
Just open the BorgWorldServer.2008.sln or 2010 in trunk root folder for WS/WSE development. Another solution for the current 3D client development is found under trunk\Source\Borg Demo Game\Mages & Mercenaries\
The DB scripts which will create the DB's and fill with initial data can be found under trunk\Source\MS SQL Setup\ or trunk\Source\MySQL Setup\
HTH
Merry Christmas